F.A.I.L. and S.A.F.E.

F.A.I.L.
The FAIL (aka the First Airship In Life) is the third bounty bloon, Tier 1. It has 1,000 health and a third of the speed of a B.F.B. Upon death, it spawns 25 Ceramic Bloon. It is the offensive blimp of the group, and therefore has some abilities:


 * Fail: Makes a random tower/agent slip on a banana, stunning it for 5 seconds. Buildings and vehicles are unaffected.


 * Obliteration: Spawns 10 Z.O.M.G.


 * Ultimate Rush: Spawns in 100 Red Bloons, Blue Bloons, Green Bloons, Yellow Bloons, and Pink Bloons, 75 Purple Bloons, Black Bloons, White Bloons, Zebra Bloons, Lead Bloons, and Aqua Bloons, 50 Rainbow Bloons, Police Bloons, Glass Bloons, Ceramic Bloons, and Thick Ceramic Bloons, and 25 Window Bloons, Super Bloons, and Hyper Bloons!

S.A.F.E.
The SAFE (aka the Second Airship of the universe) is the third bounty bloon, tier 2. It has 10000 health and 1/25th of the speed of a Z.O.M.G. It is Camo, and has the immunities of a Lead Bloon, a Black Bloon, and a Police Bloon.

Shield: Puts it and F.A.I.L. in a shield that takes 1000 hits to destroy. F.A.I.L. can have up to 5 shields around it, while S.A.F.E. can have up to 25.

Rewards
Beating tier 1:

350 monkey money, 1500 XP, and 1 Bloon Soul.

Beating tier 2:

700 monkey money, 3000XP, and 2 Bloon Souls.